d Salubri Antitribu

This list is compiled from statistics encompassing 30 years, as the legacy clan has not scored enough wins in the last 5 years for relevant statistics otherwise.

New V5 Salubri have dfa as clan disciplines. You can check out their best cards on the Salubri page.

The legacy Salubri Antitribu have the unique Valeren l discipline. They mainly run toolboxes and fight with weapons like Blade of Bellona.

Sense Death

Sense Death
played in 18 decks, typically 1-5 copies

An excellent rush action, with high maneuverability and a most desirable +1 stealth. It is even played in some i decks as a stealthy alternative to Deep Song.

Blissful Agony

Blissful Agony
played in 13 decks, typically 1-6 copies

A useful combat ends that can also simply be cycled for a bit of damage if needed.

Dela Eden

Dela Eden
played in 13 decks, typically 1-3 copies

All clan disciplines at superior with bonus strength, she's a great leader for the clan.

Sword of the Righteous

Sword of the Righteous
played in 12 decks, typically 2-6 copies

A brutal damage enhancer, used on Weighted Walking Stick or Blade of Bellona.

The Path of Retribution

The Path of Retribution
played in 10 decks, typically 1-3 copies

Solid damage prevention, especially coupled with , and even better with cost reduction like The Path of Retribution.

Armor of Caine's Fury

Armor of Caine's Fury
played in 9 decks, typically 4-8 copies

Solid damage prevention, especially coupled with , and even better with cost reduction like The Path of Retribution.

Eye of Unforgiving Heaven

Eye of Unforgiving Heaven
played in 8 decks, typically 1-6 copies

2R aggravated damage is brutal, and efficient when played at superior AL, as the vampire can prevent the damage with f easily if needed.

Adonai

Adonai
played in 7 decks, typically 2-3 copies

His rush ability makes him a strong proposition as a clan leader in many decks.

Death Seeker

Death Seeker
played in 7 decks, typically 4-5 copies

A unique cancellation effect that can be used against defenses like dodges and combat ends, as well as Immortal Grapple.

Vengeance of Samiel

Vengeance of Samiel
played in 7 decks, typically 1-7 copies

A strong damage enhancer for weapons, typically Weighted Walking Stick or Blade of Bellona.