The Tzimisce and their unique v discipline also have the quite rare AI combination, making them excellent blockers. They have given birth to the the Tzimisce Wall and the Tzimisce Toolbox archetypes, but also to the War Ghouls archetype, using War Ghoul to rush opponents vampires.


Chiropteran Marauder

played in 60 decks, typically 3-10 copies

An excellent combat card offering both maneuverability and aggravated damage. As a bonus, the strike stays a hand strike and can be used even if Immortal Grapple has been played.

Breath of the Dragon

played in 53 decks, typically 1-6 copies

The other aggravated strike available through v, it makes for a dreadful combination with Chiropteran Marauder, as no range is safe for the opponent.


played in 52 decks, typically 1-2 copies

All clan disciplines AIV at superior for only 6 pool: a bargain. He finds his spot in many Tzimisce crypts.

Devin Bisley

played in 50 decks, typically 1-2 copies

Although she has inferior v, having AI for just 5 pool makes an excellent blocker out of her.

Changeling (47 decks)

played in 49 decks, typically 3-8 copies

Choice between stealth and bleed enhancement, a versatile tool for v.

Piotr Andreikov

played in 43 decks, typically 1-2 copies

A cheap 2 pool for a, he is included in many decks using this discipline.


played in 43 decks, typically 1-2 copies

Yet another cheap sidekick, v is less useful than a but, still, having cheap Tzimisce to recruit some War Ghoul is great.

War Ghoul

played in 41 decks, typically 2-8 copies

One of the most dreadful allies of the game, it is an excellent combatant and can grind vampires down all around the table in a few turns. The trick is to work around its downside by getting cheap allies and retainers to sacrifice to it.